Wayfinder's Guide to eberron

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Witcher, R.E. (2014) New Book Chronicle. Antiquity, 88(341): 1007-1020.

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Submission (up to 300-words in Word doc.) with contact details and affiliation, should be sent to vixrisum@gmail.com and evdokianesterova@gmail.com until 15th October 2016. Questionnaire for the participants: http://goo.gl/forms/4htLnPA3Ea For more details сheck: http://ip-r.org

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In this paper I've explored some works of contemporary fantasy fiction through the lens of Joseph Campbell's The Hero with a Thousand Faces. The fantasy genre's formulaic similarity with ancient mythology illustrates the genre's importance to the collective imagination, and the universal need for a sense of enchantment in the modern world.

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The Present of Antiquity Reception, Recovery, Reinvention of the Ancient World in Current Popular Culture

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This paper considers cities in single-player fantasy role-playing games, identifying recurring tropes in terms of the spatial functions by which they shape the player’s lived experience of the gameworld. The functions of centring, demarcation of inside and outside, movement and encounter will be considered, both in terms of the spatial organizations determining them, and in terms of the spatial practices they give rise to. The analysis shall be anchored in a close engagement with a number of representative titles, including Baldur’s Gate, The Elder Scrolls IV: Oblivion, Dragon Age: Origins, The Elder Scrolls V: Skyrim and The Witcher III: The Wild Hunt.

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